Updates From Eletar
The end of May and the beginning of June brings us a new area introduced into Alsherok by Karangi, Kingdom Lord of Eletar. It would seem that the Drow have not been sitting quietly by in their underground city. Great and powerful magics have finally allowed them to open a direct portal to the Abyss itself where the eternally damned Zeslavin resides. This spells much trouble for the world and all that live in it. Could this be the result that the Cultists were trying to warn us about? Is there any way to stop this evil before it is too late? Are you brave enough to enter the Abyss and find out? Be sure to survive to tell your story!
Also, I have added a new and powerful spell to the Mage's, Necromancer's and Bard's repertoire. The spell is called Counterspell and if used properly will prove to be one of the most powerful spells that has ever existed (I am not joking). Check out the help files for more information on this. In addition to that, all the racial ability help files have been written. If you've ever wondered how the Gnomish Tinker ability worked or what the Lizardman Venomspit ability did exactly, you can now read all about it and more via the help files.
Also, I have added a new and powerful spell to the Mage's, Necromancer's and Bard's repertoire. The spell is called Counterspell and if used properly will prove to be one of the most powerful spells that has ever existed (I am not joking). Check out the help files for more information on this. In addition to that, all the racial ability help files have been written. If you've ever wondered how the Gnomish Tinker ability worked or what the Lizardman Venomspit ability did exactly, you can now read all about it and more via the help files.
Posted on Jun 1, 2001 11:32 pm by Samson in: MUD News | 0 comment(s) [Closed]
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